Disadvantages make one of the pillars of the theme of Damnation on LA. Moreover, they are important drivers of conflict, story and role-play. Instead of White Wolf's 'Courage', 'Conscience', 'Self-Control' and 'Humanity'-ratings, LA uses Beast Traits, Inhumanity Traits and Stigmas.
DISADVANTAGES DURING CHARGEN
All vampires start with a default of 1 Subhuman Beast Trait and 1 Subhuman Inhumanity Trait. Malkavians take a Monstrous Inhumanity Trait instead.
In the Freebies Room, you may pick more Beast Traits or Inhumanity Traits in turn for Freebie points. You do not need to pick a stigma to pay for choosing.
On top of default and freebie originating Disadvantages, Ancilla and Elders are assigned additional Traits to reflect an elder's eroding sense humanity and control.
- Ancilla gain 1 additional Beast Trait or Inhumanity Trait (Subhuman or Monstrous).
- Elders gain 1 additional Beast Trait and 1 additional Inhumanity Trait. Either one or both additional Traits are Monstrous.
When Feature players wish to select their Feature's additional Inhumanityand/or Beast Traits, they need to select an additional stigma for each choice. If not, the approving Architect will pick the trait(s) for them.
A few CharGen tips and tricks on Disadvantages:
- Embrace your character's disadvantages. Take something you're willing to roleplay day in and day out. They can be a main source of fun, story and roleplay.
- Think about how your disadvantages make a core part of your character. In your background, try and include how they came upon that Beast Trait , Inhumanity or Stigma. What happened that caused a bit of their humanity to leak out and leave such a void behind?
- When choosing Inhumanities it may be wise to cover activities that your character is likely to engage in and/or the method by which your character hunts.
- Some disadvantages require specification. This can be done via writing +jnotes. Guidelines on +jnotes for Disadvantages can be found here.